|
|
Which ONE factor is most important in making brands "cool" to kids?
|
| Responses |
Number of
Responses |
Percentage |
| danger |
|
5 |
3% |
| discovery |
|
27 |
18% |
| familiarity |
|
5 |
3% |
| fun |
|
45 |
30% |
| humor |
|
12 |
8% |
| individuality |
|
18 |
12% |
| popularity |
|
25 |
17% |
| rebellion |
|
4 |
3% |
| other |
|
9 |
6% |
| Total |
150 |
|
|
|
|
In general, which product or service category is most under-developed for kids?
|
| Responses |
Number of
Responses |
Percentage |
| automotive |
|
30 |
20% |
| cosmetics |
|
3 |
2% |
| financial services |
|
69 |
46% |
| health care |
|
12 |
8% |
| publishing |
|
8 |
5% |
| technology |
|
6 |
4% |
| travel servies |
|
14 |
9% |
| other |
|
7 |
5% |
| Total |
149 |
|
|
|
|
Which type of information about kids is most difficult to obtain?
|
| Responses |
Number of
Responses |
Percentage |
| trends, fads, styles |
|
18 |
12% |
| the role of parental influence |
|
20 |
13% |
| insights into worries, concerns |
|
37 |
25% |
| which types of creative work best |
|
34 |
23% |
| what works best at retail |
|
29 |
19% |
| other |
|
11 |
7% |
|
Total
|
149 |
|
|
|